View our training course brochure here!
+ADD Accredited learning programmes
We offer a range of formally certified courses designed to enable development of skills in agile and contemporary innovation at every level of the organisation.
Our courses are led by experienced trainers and practitioners, supported by senior academics and expert speakers.
In collaboration with the Institute of leadership and Management our courses are accredited and offer NVQ level 3-8, as well as certified units towards postgraduate qualifications in business management.
Our courses are designed to offer flexible blended delivery at your convenience onsite and include lessons, workshops, self guided reading, collaborative project works, video’s, gamified learning, expert talks and knowledge checks.
The courses are practically designed to minimise commitments outside of the sessions for busy staff.
Embedding applied and topical skills (and toolsets)
Our philosophy dictates that we seek to build agile innovation and design led thinking skills in your organisation through all engagements. Our community includes educators, trainers, coaches who work to reinforce 'learning by doing' with formal training programmes designed to embed innovative and enterprising culture.
We energise teams, workplaces and organisations with flexible training initiatives designed to align and integrate with you continuous learning programmes within the organisation. Bespoke training initiatives often flow from our strategic work. Examples of training programmes delivered to date include:
Innovation auditing
Global strategic design
Design thinking for team leaders
Knowledge management for innovation systems
Open innovation and ideas management
Selecting winning ideas
Selecting problems and intrapreneurship
Nurturing creativity in large organisations
From ideas to success
CREATE YOUR OWN BRANDED SERIOUS LEARNING GAMES!
Our team have been involved in a range of learning initiatives focussed on business and enterprise education. We have also developed our own serious learning platform called ‘BrightGame’.
We have developed the platform to enable educators, business and enterprise practitioners to capture knowledge of best practice in thier own games to support sharing, exploration and learning. Using scenarios and encouring groups and individuals to explore.
We have developed a serious learning game platform that enables rapid development of online and offline games.
Our system supports scenario based learning in groups in an interactive and fast paced game. The system is ideal for classrooms and business workshop environments and has been used in a variety of settings:
Learning about innovation
Capturing best practice in sales
Capturing key processes and sharing expert knowledge
Post 16 science career exploration
Marketing ideas: from concept to test market
Exploring latent IP opportunities in a large business
If you have been provided the password, you can play our online demo here:
Easy to use: Our games are delivered complete in branded boxes with full support materials and printable files for workshop
Proven engagement: Our games have been played by enterprising children, the institute of business advisors, MBA students, and industry specialists from a wide range of industries.
Works well in broader syllabus: Our games can be easily used delivered as part of broader provision being only 45 minutes to 1.30 in duration. Our online games can be completed in your own time but are not designed to be longitudinal unless revisited.
As part of the delivery your scores and approach are saved as a pdf report which can shared directly or exported to third party learning spaces and shared as collaborative or competitive score tables.
The Bright Games system provides a host of benefits including:
Fully tailored game creation for serious learning
Rapid game creation and deployment on and offline
Unified design for learning game series
Integrated hosting options for competitions, schools programmes
compatibility with learning platforms, Moocs and labs
Development on an open game creation platform (Unity)
Uniquely the platform provides a combined group learning and personal exploration tool offering both a physical and online experience.
Support for customisation of action associations to real world contacts and actions
Development of real world scenario's, discussion and debate about alternative approaches, strategies and actions
Comparative and storable outputs evidencing and justifying alternative approaches
The ability to personally explore your own scenario's, ideas and opportunities using the same game online.
Fast development: In fact the game system can be deployed in any scenario in which there is a principal goal and critical path of activities and decisions which are constrainied by time, money, people and other resources.
Practically speaking, using the BrightGame system, a new serious learning game can be forged and deployed within 8 weeks and through delivery of two game creation workshops.